Overview
Last War Auto Bot is a Turkish program that runs on Windows 10/11 computers using the official PC client of Last War: Survival. It interprets screen images through image recognition, Turkish OCR, and template matching; it clicks buttons with the mouse when appropriate. There is a one-click option that combines ready-made features, but it does not guarantee every game action or outcome.
Last War Bot is an independent third-party tool with no connection to FirstFun or the developers of Last War: Survival. Evaluate the account risks automation may pose regarding game rules on the Security page.
One-Click Fully Automatic Progression
The Turkish panel includes a “Recommended: fully automatic progression” button. This button simultaneously enables building upgrades, research, hero development, chest and reward collection, quest rewards, and resource gathering. It is a setting for those who do not want to select each box individually at startup; you can later change tasks separately in the panel.
This setting does not initiate diamond spending or purchase transactions. It also does not press paid completion options such as speed-up with diamonds or “Finish Now.” Task progress depends on having sufficient in-game resources, free teams or builders, and relevant screen conditions in your account. When installing and running the bot for the first time, watch how it reads the screen in trial mode without clicking.
Building and Research Conditions
The bot upgrades supported buildings using only in-game resources. If resources are insufficient, it waits; it does not complete upgrades with diamonds. If there is a building task in the task bar, it can navigate to the relevant building by using the “Go” button there. New building construction is also available: it selects constructible buildings from the hammer menu under Economy, Season, and Military tabs; this feature is disabled by default.
In research, it collects completed work and starts the new research suggested by the game using resources. If research requires, for example, a Technology Center at a specific level, it reads the condition from the screen. When a builder becomes free, it upgrades the required building; if the builder is busy, it waits. Thus, users can track why research stopped due to building requirements via the panel and game screen.
Hero development includes leveling up, promoting heroes, unlocking new heroes, and “Equip All” actions. These proceed using existing options and resources in the game. You can see detailed information about which building and hero actions are ready on the Features page.
Combat, Zombies, and Recommended Power Check
The bot searches for Invading Zombies on the map; if not visible, it continues searching by scrolling the map. For normal zombies and monsters, it uses the game’s Search button, finds targets within your selected level range, and sends teams. The panel has Invader, Normal, and Both modes. In Both mode, if no invader is found, it kills normal zombies for a certain duration. If a team is attacking, it waits; it skips locked team slots containing purchase offers.
During attacks, it respects the minimum energy threshold you set. If energy falls below this limit, it does not start new attacks; it may use free energy packs. It does not touch packs purchased with diamonds or money.
In story battles, it compares the “Recommended Power” value shown by the game with the team power. During zombie marches, it also checks its own power and target power values in the March window; if the target is stronger, it does not send the team. These checks do not guarantee battle outcomes: the game’s power estimate may be wrong, and seemingly suitable battles may be lost.
Rewards and Daily Tasks
The bot collects ready quest rewards in Radar missions; it does not press the “Go” button leading to combat. In the daily quest panel, it collects “Claim” rewards for completed quests but does not perform incomplete daily quests under this feature. Post office “Collect All” and ready rewards in the task bar are also included. The “Go” flow for building tasks in the task bar differs from the “Go” limits in radar and daily quests.
It collects bread, gold, iron, and EXP bubbles accumulating above based on specific accumulation conditions. It can also open gift boxes appearing after building upgrades, foggy or covered gift boxes, and progress chests and threshold chests available in Arms Race. It does not use “Go” or package purchase buttons in Arms Race rows.
For resource gathering, it follows the game’s Search → Gather flow and sends idle teams to mines or fields. When mine settings are “automatic,” it checks bread, iron, and gold amounts and selects the lowest. This is an existing gathering process in the game; it does not generate external resources.
Alliance Actions
Alliance help, “Help Everyone”, and “Collect All” in the Alliance Gifts screen are ready actions. In Alliance technology, it donates only with Gold Bricks to the technology suggested by the game. It does not press the diamond donation button; donation limit per visit can be adjusted in the panel.
Rally participation and filtering from the Alliance War screen are available as beta and are disabled by default; the bot joins existing rallies. The filter selects or skips rallies based on type, top level, fullness, maximum distance, and minimum remaining time. Alliance membership is required; live verification of the join tap is ongoing. Therefore, monitor rally behavior on screen during first use. Starting your own rally is a separate option added in g37 and is disabled by default.
Telegram Notification and Remote Control
The bot includes hourly summary notifications, timers, stuck watchers, and session counters. Via Telegram, you can check status or screenshots with /durum and /ekran commands; manage tasks with /duraklat, /devam, /ac <task>, and /kapat <task> commands. This is not a separate game bot for phones: the game remains open on the Windows PC client.
If you see unexpected behavior on the computer, you can use the EMERGENCY STOP button in the panel or the Pause/Break or F12 shortcut. If another window comes in front of the game, the bot checks this before clicking and waits.
Region Scanning
The region scan button in the panel scans the area around your HQ on the World Map in a grid pattern. It reads the player name, alliance tag, and level visible on the screen, merges duplicates, and writes the results to a CSV file that can be opened in Excel. It does not interact with cities or HQs and does not read game memory.
This feature is not a server-wide deep scan. Reading shield status is not yet available; it is marked as coming soon. Evaluate the scan output only within the scope of the area and information visible on the screen.
Power Test: Results Observed on a Single Account
On our own test account, total power was recorded as 735,194 on October 9, and approximately 1.4 million on October 14. This is an observation from a single account; it is not presented as an average result or expected increase. The account’s state, game level, resources, and selected settings affect the outcome. Power increase is not guaranteed.
If you want to try this on your own account, download and license steps are on the Last War bot download page, and the 7-day trial and paid options are on the Pricing page.
What It Does Not Do?
Last War Bot does not offer diamond or resource cheats. These values are stored on the game server. The program does not read game memory, modify game files, interfere with network traffic, or inject code into the game. Server-wide deep scanning, player or shield duration lists, FPS modification, and server switching are also not planned features.
The bot is designed not to press diamonds, purchases, diamond speed-ups, or “Finish Now” buttons. Nevertheless, screen-based operation does not mean zero ban risk: any automation may violate game rules. For technical limits and user responsibility, read the Security page, and for quick answers, check the FAQ section. You can also review the difference between cheat claims and automation on the Last War cheat page.