In Brief
Download Last War Bot directly using the button below; automatically generate your 7-day free trial code within seconds from the box right below, or message the WhatsApp line at 0538 054 55 53. The program runs on Windows 10/11 PCs with the official PC client of the game; no emulator, Python, phone, or Mac is required. Keep the files in a single folder, open LastWarBotu.exe, enter your PC-specific license, and bring the game to the foreground.
Last War Bot is an independent third-party program not affiliated with FirstFun, the developer of the game. Before using it, read about the account risks of automation under the game rules on the Security page.
Zip file, about 120 MB · Windows 10/11. After downloading, you can get your 7-day free trial code automatically in seconds from the box below, or ask for it on WhatsApp (0538 054 55 53).
How do I update an existing installation?
If your old version can no longer update from GitHub, make this one-time update manually.
- Quit the bot completely. Back up the entire folder containing
LastWarBotu.exe. Keep your settings (config.yaml), license (lisans.keyand, if present,lisans_kod.txt) andveri/folder in place. - Sign in with Google in My Account. Return to this tab and download the update ZIP. Extract it to a temporary folder. Copy both
LastWarBotu.exeand the_internalfolder into the folder containing your old EXE. Confirm replacement when Windows asks about matching program files. - Start the EXE from its original folder. Check that your settings and license appear. If you need to revert, quit the bot and start the EXE from your backup folder.
⚡ Get an Instant 7-Day Free Trial Code
Enter the 12-character PC Code shown when you open the program (e.g. D8926D667F67) below; your 7-day license code appears right here, no need to wait for WhatsApp.
Latest version: g109 (November 7, 2026)
- g109: When a license is moved to a new computer, the old computer's code no longer pulls it back and the transfer right is not used up. The real license expiry date is shown on screen. If the top interface stays hidden, the bot reopens the game within 10 minutes. Fixed the Upgrade loop when hero EXP is insufficient.
- g108: Rally check is smarter: it checks right away when the icon appears, otherwise at most every 2 minutes; needless trips into the alliance menu are greatly reduced. Fixed picking a hidden building at the foggy edge and getting stuck in a loop. Fixed the search panel closing immediately when opening your own rally. License heartbeat added (bot side, does not affect customers).
- g107: The free statue building in Construction/Decoration is now built automatically (about +85K power); the new "Tap" area tile is recognized; the Alliance Duel VS chest and the Arms Race chest on 1080 screens are collected; the Season icon is fixed and the season-end panel is recognized; "Recruit" tasks are collected; the updater now also updates the default config.yaml.
- g106: Invader Zombie detection greatly improved: with the new gold-coin look and S2 snow included, the hit rate rose from 44% to 91%. Compatible with all seasons (S1-S7): desert and forest are no longer mistaken for dark maps; English "World" buttons and the English battle result screen are recognized. "Your account is active on another device" window: after 20 minutes the bot presses Confirm and reopens the game itself (setting baska_cihaz_geri_al_dk; 0 = off). The machine code in the license window can be copied with one click. Guiding messages when the game is not found, the mouse drifts or administrator rights are missing. Safer: it does not touch buttons in paid windows (gold bars, monthly card, scratch cards); a player card cut off at the edge is recognized and closed. Shield, recruitment (Quick Spin), story and team bar fixes for 1080p.
- g105: Ultrawide / wide monitor (window ratio about 1.86) fix: zombie level reading (OCR) now works correctly on these screens. Zombie "Search" fix: when the level text on the search panel cannot be read, it is read again with the area enlarged, so the bot no longer waits without pressing Search; window sizing measures the real frame and no longer pushes the window off-screen.
- g104: Auto rally fix: the "Your selected troops are too weak… Confirm" window is now confirmed automatically (the real cause of the bot not joining rallies); the Armed Truck is sent on its own; when a selected building hides the HUD, the rally check waits 45 s; the guard presses X only after verifying.
- g103: Auto rally fix: rallies were missed when gathering filled all march slots; now, while a rally is open, the bot always keeps the last free march slot for the rally; the rally check no longer stalls for minutes; it joins rallies whose level cannot be read; the blind tap on the alliance button was removed; if it cannot join, the reason is written to the log.
- g102: Ally help: Secret Command Center → Ally Tasks → Help now collects 5 free rewards a day (mystery chest, speed-ups, refined iron); when the Armed Truck loot is full the bot sends the truck itself (with user approval); on the HQ upgrade path the building is now found by its image, so it no longer misses when the camera shifts, and it does not retry while the prerequisite building is upgrading; the yellow truck on the map is no longer mistaken for the alliance help button, and OCR dropping a digit no longer triggers false "power dropped / attack" alerts.
- g101: If the team set in settings is locked (e.g. the 3rd slot purchase offer), zombie and mining switch to an open team instead of waiting 10 minutes; when all teams are busy, the search wait grows step by step from 60 s up to 15 min and resets once a team is sent; the search panel no longer sits idle after mail, gear or daily task returns; story missions respect the energy wait when there is no energy.
- g100: With no energy packs in the bag, zombie and Invader runs no longer open the Gain Energy window every 10 minutes; they wait for energy to refill and switch to mining; the search panel no longer opens for nothing while waiting for plunder; the hidden quest lock no longer gets stuck on the search panel.
- g99: The daily free energy is now collected; with no energy the story monster window closes right away and retries in 30 minutes; empty taps on Headquarters, the truck icon and the search panel are gone; radar no longer mistakes name labels for windows.
- g98: Radar no longer mistakes the name label above hero mission pins for an open window, so the empty taps and back-outs on every radar visit are gone; when opening a rally without enough energy the window now closes right away instead of waiting 90 seconds.
- g97: AI support now also works on the customer's computer; rally types whose names are not in the bot's list now appear in the rally list and can be joined; locations mistaken for Invaders that open a player base or fail to open a target info card are skipped for a while, ending repeated taps on the wrong target.
- g96: AI support now also works on the customer's computer; rally types whose names are not in the bot's list now appear in the rally list and can be joined; locations mistaken for Invaders that open a player base or fail to open a target info card are skipped for a while, ending repeated taps on the wrong target.
- g95: Comprehensive audit release: Invader Zombie badges are detected on light terrain and at night in Season 4; for zombies right next to a city, Invader is selected from the target menu. When the bot panel is in front, the bot brings the game to the foreground without pausing and restores it if minimized. An available team is used instead of a locked team or one with an offer. Rallies are faster (checks every 30 seconds, no extra screen reads); digging taps are now actually sent. Stability improvements and AI support through the website.
- g93: Rallies are now checked every 30 seconds instead of 60; the old default setting of 60 is also automatically treated as 30, helping the bot join zombie rallies before they fill up.
- g92: Invader Zombie badges are now recognized on the Season 4 dark map; treasure digging now actually taps the coordinate link, dig site, and chest.
- g91: The watchdog no longer touches the game window’s close button; if the bot panel is in front, the game is automatically brought to the front after 10 seconds. On slower computers, chat is read less often and reading pauses during rallies. If the game interface stays hidden for 10 minutes, the game restarts. After a connection drop, an ineffective Reconnect tap no longer counts as an attempt.
- g90: When energy runs out, the bot stops searching for zombies in vain; it automatically claims the free daily 50 energy and continues attacking.
- g89: The bot completes story battles even when the formation screen loads late.
- g88: Story stages (Optimize/Battle) and Secret Treasure digs now work in the English game; the 'Mysterious Voice' window in the fog is closed automatically; the bot no longer waits when the AI response is delayed; shield checks no longer leave in-game mail open.
- g87: Secret tasks are no longer abandoned midway
- g86: The High Heat Furnace window is recognized in the English game; the bot relights the furnace when it goes out
- g85: Resource chest selection opens correctly in the English game; a half-open bag is closed right away
- g84: A building left selected is released more reliably; fewer accidental taps on other objects
- g83: If the interface is hidden on the world map, the bot returns to base with the "home" icon; the camera recovers if it stays at the edge of the base
- g82: Daily VIP points are collected at day rollover in the English game; a profile window left open closes automatically
- g81: The Season home page is recognized in the English game; the 3-minute lock on unrecognized screens in season rewards is gone
- g80: The English upgrade prompt is recognized and the upgrade actually starts; team buttons are not tapped while releasing a building; the hero list is recognized even under an event banner
- g79: The 3-minute wait in the season rewards flow is gone; more reliable building deselection
- g78: Fixed a building staying selected; fewer unnecessary taps on decoration boxes
- g77: The "Server disconnected" window in the English game is recognized and the bot restarts the game by itself; a hero list left open is closed quickly
- g76: Faster building upgrades (the ~25 s wait after each upgrade was removed); partly visible player cards on the map are closed
- g75: Safety and stuck-state fixes (no mistaken taps on another player's card, AI assistant never presses March/Rally, open Rally window closed, Level Up reward window recognized)
- g74: Stuck-state fixes (unplaceable building cancel, March window, reopening the game); VIP daily points and free pack collected in the English game too; Arms Race chests opened in power focus
- g73: Completed English game support (training, hero level-up/equipment, VIP, furnace, radar, new building construction, zombie card, task bar); radar and new construction no longer skip their turn, parachute supply crates are collected, stuck building placement is cancelled automatically
- g72: Expanded English game support (research, season pass, energy, VIP free pack, hidden missions, alliance donations, daily tasks); fixed exiting from the recruitment screen and accidentally opening the construction queue window
- g71: Introduced experimental English game support; the bot automatically detects when the game language is set to English. In the panel, go to Settings → Interface language: Turkish / English
- g70: Prevents repeated tapping on incorrect spots mistaken for gift boxes at the top; if the same spot is wrong again, the wait time increases exponentially
- g69: Correctly reads diamond costs, closes the "Insufficient Resources" window without spending diamonds; added zombie brake; skips gift boxes after two attempts; shield correctly reads Battle Reports
- g68: Reliably opens attack reports; selected building guard no longer gets stuck in the Hidden Command Center; removed unnecessary warnings in health guard
- g67: No longer misses Battle Reports; health guard warns if training, mining, or building yields no results for a long time; prevents useless taps on buildings resembling gift boxes at the top
- g66: Skips undeliverable tasks in hidden missions so the bot doesn't get stuck
- g65: When zombie targets are too strong or energy runs out, teams switch to resource gathering; story task search panel no longer fails to close
- g64: Barracks located at the bottom of the screen are now detected; troops are collected and training continues
- g63: Recognizes new troop bubbles in barracks from Training Camp level 15 onwards, allowing automatic training to continue; bag is not opened unnecessarily
- g62: After making selections in checkboxes within the bag, the Use button is pressed and boxes open
- g61: Opens Deluxe, Decoration, and Material selection chests in the bag; prevents story task banner from getting stuck; avoids unnecessarily opening speed-up and research queues; does not light the furnace if the base is overheating
- g60: Fixed issues with failing to lower levels while hunting zombies for coal and looping open/close actions on the search panel; ensures uninterrupted operation for zombies and mining
- g59: Resolved getting stuck on truck cards and looping on the "Should we stop fighting?" prompt; closes orphaned truck cards; AI assistant no longer presses attack and loot buttons
- g58: Fixed getting stuck on the "Connection to server lost" window; bot clicks Confirm, reopens the game, and resumes where it left off
- g57: Fundamentally fixed the loop where the search panel opens and closes without performing any action; if it still occurs, the bot rests the panel for 15 minutes and moves to other tasks
- g56: Teams returning early from collection head back to mines without waiting 15 minutes; when time expires, mining searches start from one level above the highest found level instead of restarting from scratch
- g55: Upon startup, the bot prioritizes sending mining teams; base tasks do not delay mining; reasons for mining delays are logged in diagnostic logs
- g54: Fixed getting stuck during mine level reduction; even if resource names cannot be read, it lowers to the findable level, sends the team, and remembers this setting
If you are already using the bot, you do not need to download it again: upon launch, you will see "New version ready: g109", simply click "Yes". New version announcements are shared on our Telegram channel.
System requirements
The bot requires Windows 10 or 11 and the official PC client of Last War: Survival. Support is not available for mobile apps, Mac, or emulators. Ensure that you can normally launch the game on your computer before proceeding with the bot installation.
The verified screen resolutions for live gameplay are 1920x1080 and 1366x768. Other resolutions and Windows scaling settings are under development. The game window must be fullscreen or maximized and remain in the foreground while running. Since the bot interprets what it sees on the screen and clicks with the mouse, the window layout affects its operation.
Installation consists of a single folder: the executable file is named LastWarBotu.exe. Python installation is not required. Some computers may require the Microsoft Visual C++ 2015–2022 (x64) runtime; however, do not consider this a mandatory step for every computer.
First-time installation
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Download the program. Click Sign in with Google to download on this page and extract the zip file to a folder. Do not use a search result or file share of unverified origin as an installation source.
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Keep the files in a single folder. Maintain the structure of the downloaded program folder. Do not separate the
LastWarBotu.exefile from the other program files or move it elsewhere. The purpose of the installation is to run the file directly from its own folder; you do not need to prepare a Python environment. -
Open the program. Run the
LastWarBotu.exefile in the folder. If you see a warning at startup indicating that the Visual C++ component is missing, install the Microsoft Visual C++ 2015–2022 (x64) runtime and try again. If you encounter any other error, forward the warning message to the support line. -
Activate the license code. Enter the 12-digit computer code displayed in the program into the Get Instant 7-Day Free Trial Code box above (or send it to our WhatsApp line) to receive your short code starting with
LWB. Paste the code into the program and click Activate (internet connection required). The code binds to the computer where it is first activated. -
Open the game and bring it to the foreground. Launch Last War: Survival on the official Windows PC client. Maximize the window or switch to full screen, and keep it in the foreground. The bot verifies that the game window is actually present in the target area before clicking; if another window moves to the front, it waits.
A more detailed guide to these steps can be found on the Installation page. After installation, you can review which tasks are ready to use in the Features section.
Safe download
Download the bot only from the download button on lastwarbotu.com; the file is served from our official GitHub releases page. Stay away from files distributed on other websites under names like “last war bot apk” or “last war bot mod”. This product is not an Android APK; it is a Windows program that runs from a single folder. Do not assume another file is the same product just by its name. New version announcements are published on our official Telegram channel.
If Windows shows a warning, read it first and check where the file came from. Nothing here tells you to click through the warning blindly or to turn protection off. Tell WhatsApp support what you see to confirm the download source and the next step. For how the program works and the distinct risks associated with game accounts, see the Security page.
Trial and pricing
An initial 7-day free trial license is available. After the trial, the monthly license is 199 TL, and the lifetime license is 1.999 TL. The license activates with a computer-specific key; purchase inquiries and technical support are handled via WhatsApp. Package update coverage and additional details can be found on the Pricing page.
Use the trial period to verify screen compatibility on your computer and test the ready-made tasks you intend to use. The program is in early access: available features and those marked as “coming soon” are not the same thing. If you specifically require a certain feature, check whether it is currently available in the descriptions on the Features page.
What to do on first run?
First, review the task checkboxes and settings in the Turkish panel. Configure squad selection, stamina lower limit, level ranges, and zombie mode according to your gameplay routine. If you prefer a broader start, the “Recommended: fully automated progression” button on the panel activates building, research, Hero, chest, reward, mission, and mining tasks with a single click. You can read about the scope of this option on the Last War auto bot page.
Perform your initial observation in trial mode: the bot observes the screen without clicking. Once you confirm that the game is in the foreground and the screen is recognized as expected, start your selected tasks. In case of an unexpected situation, use the EMERGENCY STOP button on the panel or press the Pause/Break or F12 key.
The bot reads the screen capture and clicks with the mouse; it does not read game memory or modify game files. This mode of operation does not mean automation is free of account risks under the game rules. If you are curious about the difference between a bot and a macro, read the bot and macro guide as well.