Overview
Radar is one of the panels players visit frequently. It’s important not to confuse two distinct actions: claiming rewards for completed missions and starting new ones. The former is a quick collection step; the latter may require planning around teams, energy, or other resources. Read what each button on screen does before proceeding.
Reading the Radar Screen
When you open the Radar panel, first distinguish between mission statuses. Treat rows with claimable rewards differently from those still requiring action. A reward button like “Claim” does not mean the same thing as a navigation button like “Go.” Don’t press every button just because there’s a notification dot.
Reward contents vary by situation. The reward list shown in guides may differ from what appears on your screen. Check the icon and description of any claimable reward. If you’re targeting diamonds, don’t count this mission as a diamond source unless diamonds are actually visible on-screen, as explained in safe alternatives to diamond cheats.
Before going to a new mission, try to understand where it leads. Will it start a battle, take you to a map location, or open another panel? The type of task determines preparation needs. If your team is busy, wait for the current operation to finish. If energy will be required, review remaining energy and other plans.
Regular Checks for Ready Rewards
Instead of rushing back to the Radar screen at every notification, set check-points during your gaming session. For example, check for ready rewards after base tasks or before switching to map activities. This also gives you a chance to evaluate new missions simultaneously. You don’t need to stick to exact timings; what matters is establishing a routine so you won’t forget to claim rewards.
After claiming a ready reward, verify that the panel updates. If a new mission appears, you don’t have to start it automatically. First assess how it fits with your existing plan. This turns Radar into a controlled mission board rather than a constant stream of notifications directing you.
If multiple rewards exist, check whether each is ready. Some rows may still be progressing. Instead of assuming “I’ve claimed everything,” look for remaining alerts on the panel. If the game interface lags, wait for the screen to update before repeatedly clicking.
Choosing New Missions: Teams and Energy
If a Radar mission requires deploying a team, check if an appropriate team is available. If you’re simultaneously hunting zombies or gathering resources, sending the team elsewhere could disrupt your plan. Prioritize based on mission rewards, current needs, and team status. You don’t have to complete every mission immediately upon appearance.
For energy-requiring targets, consider your minimum threshold. If you plan to deal with Invading Zombies or regular zombies later in the day, don’t spend all energy on a single decision. Check current in-game information for how much energy each task requires. The Energy Management guide helps prioritize across different activities.
When evaluating rewards, don’t rely solely on icons. Mission completion conditions and team deployment duration also matter for your decision. There’s no single correct order for everyone. If you send your most-used team on a long task, you may delay other planned activities.
Integrating Radar Missions into Daily Plans
Progress on the daily mission panel can advance alongside certain in-game actions. When selecting a Radar mission, check its relation to your daily plan—but don’t assume a Radar task will necessarily complete another reward. Conditions must be explicitly stated on relevant screens. The checklist in the Daily Missions guide simplifies this distinction.
To combine map and Radar tasks in one session, first claim ready rewards, then select a new mission. While waiting for team results, you can check other panels—but avoid issuing consecutive commands without reading updated screen states. This sequence reduces confusion even when playing manually.
Common Misconceptions
Claiming a Radar reward doesn’t mean completing all Radar missions. Ready rewards may result from previously finished tasks. Pressing “Go” for a new mission is a separate action. This distinction is especially important when evaluating automation tools; the term “Radar automation” alone doesn’t define scope.
Another misconception is that Radar provides fixed numbers of rewards or continuous diamonds. Content and conditions change based on in-game state. Therefore, rely on your own Radar panel rather than external guides’ definitive reward lists. Update your goals according to displayed rewards.
Automating This
Last War Bot collects ready Radar mission rewards. It does not press “Go” buttons leading to battles, nor does it claim to initiate and complete Radar missions for you. This scope reduces the chore of collecting pending rewards. Players decide on new mission suitability, team usage, and energy spending.
The bot works on Windows 10/11 by reading the visible screen of the official PC client. If the game window isn’t foregrounded, it won’t click other windows and waits instead. Protections prevent purchases and diamond button presses. Automation carries risks regarding game rules; review scope details on Security and Features pages. See Setup for installation instructions.
